This was a self-developed project by Banff Centre practicum participants and a dancer from the Bow Valley. It utilizes software called LIV to integrate real-world footage into a VR environment. This is done by launching Tilt Brush in 4 different views - a foreground view, background view, a luma matt layer dictated by the position of the headset in relation to the controllers and the camera, and a first-person view (we do not use).
The real-world camera has a third VIVE controller that's been calibrated to match a VR camera to get the same perspective and camera angle. A green screen is used behind the dancer so we can key out the background in post. The 3 game views and camera view are then composited together. Motion blur is added to the VR environment to match the camera motion blur in post.
People Involved:
Frank Seager (Animation Practicum)
Kevin Oliver (Video Practicum)
Morgan Jessiman (Dancer/Choreography)
Chris Bussey (Editing Practicum)
Andrew Chung (Music Score)
Jennifer Chiasson (Video Mentor)
Court Brinsmead (Animation Mentor)
Software used:
Tilt Brush
LIV VR (https://liv.tv/)
After Effects
Premier Pro